The gameplay is not limited to simple victories in battle. Decreased spirit affects coherence and damage taken - the less, the worse. This value determines the strength and power of the unit as a whole. The second is earned by power generators: thermal or simple. The first resource is obtained if you capture control points on the map, and skillfully hold them. The faction also has two endless resources: influence and energy. Implies the same gameplay and graphics from the first expansion pack to the original game. 22 provinces throughout the territory are occupied by all factions. You can move your army once where it will develop. Moving around the map is carried out by the character - the leader of the faction. Warhammer 40,000: Dawn of War - Dark Crusade - a large-scale strategy with a huge number of warriors on the battlefield, where any tactical mistake can lead to the last defeat. Everyone participated in the war: Space Marines, Orcs, Necromancers, Imperial Guard, Tau Empire and Eldar with Chaos. Simply put, only one faction emerges victorious, despite its original values and moral principles. Only the army that was able to destroy all rivals around is considered the winner. The Dark Crusade is a seven-faction war over Kronus.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |